Zombie war, steps in creation.

Zombie war, steps in creation.

Themed photoshoot, post apocalypses. Brought two interesting characters.

H1A2082-1000 jasondec-1000

continue working on that theme, I start to create more action setup. Final image already form in my mind. But to be sure on angles i took multiple photos from different angles. For Zombie war i decided to use this:

1-char-original-1000

 

Next step, masking out of background:

2-char-cliped-1000

 

And apply color correction, dodge and burn, sharpening.

3-char-adjustmentslayers-1000

 

Based on selected angle I start creating backdrop for the scene, start with creating many different zombies in Poser:

poser-1000

 

And setup all scene in Vue 10 complite, lighting, atmosphere and texturing. Save render as HDR, and TIFF. I do process a lot of CG renders in HDR, it’s bring additional details, but after experimenting with HDR I chose TIFF.

vue

 

Now bringing all layers in Photoshop, start with finial backdrop render:

1-backdrop-1000

 

Adding layers of color and shadow corrections:

2-backdrop-colorcorrected-1000

 

Using brush tool, adding smoke to layers. Using combinations of layers and blending modes (screen, soft light, normal), depend on effect smoke produced in areas:

3-backdrop-layerofsmoke-1000

 

To create scene look more realistic additional debris and gun shells need to be added. I have few of them, cloning and re-positioning them around:

4-addingshells-1000

Blending added details in scene and adding more splats, smoke, debris…

5-addingdebri-splats-colortones-1000

Time to import characters in to scene :

6-addcharacters-1000

 

Blending characters in to scene by adding shadows :

7-addingshadows-tocharacter-1000

 

And layers of smoke, sparks and more slating blood…

8-layerofsmokeandsparks-1000

 

Finishing with layers of color adjustments, borders and shadow levels.

9-coloradjustmentlayers-1000

*you can watch video tutorials with techniques used in this process on my website: http://www.geekatplay.com/photophotog.php 

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